Availability and Pricing


Carbon Scatter 2 is developed by e-on software and is available now from the e-on software online store:



Carbon Scatter works with:
3ds Max Maya Cinema4D



   
US/Canada
Europe
Others
Carbon Scatter 2
US$195
US$195
US$195
US$195
EUR163
US$195
Carbon Scatter 2 + Carbon Botanica
US$295
US$295
US$295
US$295
EUR246
US$295
  » Carbon Botanica Extension for Carbon Scatter 2
Carbon Botanica for Carbon Scatter
US$145
EUR121
US$145
  » Upgrades from Carbon Scatter 1
Carbon Scatter 2 - Upgrade from Carbon Scatter 1
US$99
US$99
US$99
US$99
EUR82
US$99

We alo recommend the following training video for Carbon Scatter: Carbon Scatter Essentials by AsileFX.

Minimum System Requirements

Carbon Scatter 2 is a 32 & 64 bits application, designed for the Windows® 32/64 bits XP, Vista and Windows 7and Intel Mac OS X platforms.

Please note that the minimum requirements indentified below may result in slow response times and long renders. Please read further on for recommended system configurations.

 Windows

  • Windows XP/XP64/Vista 32/64, Win 7 32/64
  • 2GHz Pentium IV or better processor,
  • 1GB of free RAM (2GB recommended),
  • 200 MB of free Hard Disk space,
  • 1200x768 in 65K colors/16 bits (24+ bits recommended).

An OpenGL accelerated video board is not required, but is a big plus.

 Macintosh

  • Mac OS X v10.5+ 32/64,
  • 2GHz MacIntel processor or faster,
  • 1GB of free RAM (2GB recommended),
  • 200 MB of free Hard Disk space,
  • 1200x768 in 65K colors/16 bits (24+ bits recommended).

Recommended System Requirements

  • Windows 64 bit (XP, Vista or Windows 7), Mac OS X v10.6
  • Multi-core CPU (Core I7, Intel QuadCore, or Mac Pro),
  • 4GB+ of RAM,
  • 4GB+ of free Hard Disk space (on the drive hosting the OS),
  • An OpenGL accelerated video board

Supported Applications

 Windows

  •  3DSMax
    • 32/64 bit versions: 3DSMax 2009 to 2014*
  •  Cinema 4D
    • 32/64 bit versions: Cinema 4D R11.5 to R14
  •  Maya
    • 32/64 bit versions: Maya 2009 to 2014

(*) If using 3ds Max 2009, SP1 is highly recommended.

 Macintosh - MacIntel architecture only

  •  Cinema 4D
    • 32/64 bit versions: Cinema 4D R11.5 to R14
  •  Maya
    • 32/64 bit versions: Maya 2009 to 2014

Supported Renderers

Rendering of the Carbon Scatter scene elements is entirely done by the host application's renderer.

Compatibility

A license of Carbon Scatter 2 can be used with all of the compatible applications and renderers installed on your system.

Supported Renderers

  • Carbon Scatter 2 for 3ds Max works with MentalRay and V-Ray renderers.
  • Carbon Scatter 2 for Maya works with MentalRay, and V-Ray renderers.
  • Carbon Scatter 2 for Cinema4D works with the native renderer, and should work with all other renderers that are compatible with Cinema4D instances*. Such renderers include VrayC4D or m4d (mental ray for Cinema4D) for instance.

* At this point, we cannot guarantee that all such renderers will work. A Trial version of Carbon Scatter 2 is available.
We recommend that test your current setup using the trial version to verify compatibility, prior to placing your order.


MentalRay and V-Ray Compatibility

Carbon Scatter 2 is fully compatible with MentalRay's specific technologies, such as Sun&Sky, Photometric Lights, etc.

Carbon Scatter 2 is fully compatible with V-Ray's specific Sun and Sky technologies.

Support of other Host Applications

Currently, Carbon Scatter is only available for 3ds Max, Maya and Cinema 4D.

You will automatically receive access to the other applications as soon as they are supported.

A version for LightWave and Softimage is under consideration, however feasability is hard to assess at this point and a version for these applications should not be expected for a while.

If you would like to stay informed about Carbon Scatter, please register to the e-on software newsletter below:



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